How 1980s handheld LCD games imagined the future: the image is the grey-green liquid crystal display itself, filling the entire frame edge to edge, NOT a photo of a device, no casing, no buttons. Fixed black LCD segment graphics on a pale grey-green background with a faint printed colour overlay at the top in blue: a rocket on a launch pad, a robot figure shown in three fixed poses side by side with only one pose dark and the other two as faint ghost outlines, a row of asteroids, a moon. Slight LCD shadow under each segment. No digits, no score, no text, no letters.